We keep the following principles in mind when designing library workshops:
These four capabilities form the basis of all workshops from Foundation through to Post Graduate level.
A game or activity has been designed for each capability at each level.
Our use of games was inspired by Susan Boyle's (Librarian at University College Dublin) presentation at LILAC 2011 'Using games to enhance information literacy sessions' .
Our teaching and learning principles were inspired by Sharon Markless (Senior Lecturer in Higher Education, Kings College London), in particular her workshop 'Teaching information literacy in HE: What? Where? How?' presented at CILIP Dec 2010.
Other people have also inspired and influenced us including library colleagues at Middlesex University, Phil Bradley (Information Specialist and Internet Consultant), Amanda Clossen (Librarian: Penn State University) and Alan Turner (Librarian: Arts University Bournemouth).